![]() ![]() He'd been torn in two, and he had to be put back together, more machine than orc, to extract his revenge. No, a few hours later, we met again, but Takra wasn't Takra the Slayer anymore. But of course, that wasn't the end of things. A short and brutal fight followed, ending with a horizontal strike right at his waist, tearing Takra into two. That was not going to do.Ī few well placed arrows had set a swarm of flies driving away his entourage, and causing a campfire to explode, leaving him burnt and in pain. We was wandering around an open square, bragging about killing the Gravewalker - a nickname that orcs have given to Talion. Newly reborn, I took Talion on a hunt, and chased down Takra the Slayer. Still, angry that this nobody of an orc had dared to kill me, I decided that the first thing to do was to get my revenge. Eventually, an opening appeared and the captain was executed with a decapitating blow from the sword - but then one final arrow found its mark, and killed the ranger.ĭeath is a minor obstacle in Shadow of War though, and you're quickly revived, but in that time, the orc that slays you gets a promotion, and pending vendettas and raids get resolved, so the world is a little different. ![]() The arrows barely made an impression as a heated battle was on with a tricky orc captain using a cursed blade, and explosive bombs, with whom Talion traded blows fairly evenly. While other orcs nearby rushed in to kill me (Talion), and instead were neatly sliced in two, or frozen and then shattered brutally, or set on fire and then stabbed, Takra stood in the distance, trying to turn me into a pincushion with his crossbow. Until, one day, Takra was standing guard on a tower near Minas Ithil, when Talion decided to challenge an orc captain to battle. He was, for most of his life, just another disposable grunt that made up the armies of Mordor. This is the story of one such orc, Takra the Machine. Playing as the undead ranger Talion, you mostly spend that time trying to separate their heads from their bodies, or using your willpower to dominate them, but hey, it's still more time than you spend with the humans out there. Despite that, both games, and particularly the sequel, which released last month, accomplish one thing that the books never did - humanise the orcs.Īs we noted in our review of Middle Earth: Shadow of War, "the green skinned warriors exhibit a whole lot more personality than anyone else in the game.” The game of course features thousands of nameless orcs but there's no shortage of named orcs with dynamically generated strengths, weaknesses, and backstories that you'll end up spending a lot of time with. ![]() And much like 2014's Shadow of Mordor, it plays fast and loose with the world that's been created, taking cues from the movies instead of the books. Like its predecessor, Middle Earth: Shadow of War is Tolkien-lite fan fiction that's loosely set in the world of Lord of the Rings. ![]()
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